![]() ![]() Note: Please compress your shader caches with 7-Zip or WinRAR before uploading them. When an emulator updates the way it handles shaders, it may break compatibility with previous shader caches for this reason, the shader version is listed below. The only drawback here is that someone has to play through the game once to 'build' a cache that can be used by others. ![]() ![]() Another approach is to cache the system's raw shader pipeline and then compile the shaders before the game even starts. A mitigation to this stuttering is to compile the shaders asynchronously to the emulator, but this has its own drawback in that in the time it takes to compile the shader, the effect in-game that relies on it won't be shown. The simplest way to do this is to recompile them at runtime, but that's slow and can cause stuttering every time a new shader is loaded in the game. The nuances of each character play very nicely with the layout of each level (Cranky’s pogo stick, Diddy’s slight rocket boost, and Dixie’s glide all feel perfect), to the point where nearly each jump feels deliberately crafted. Once again you’re free to play Tropical Freeze the way you want, whether it’s running through each stage and stomping your way to the exit, or meticulously searching for every hidden portal or collectible.Modern consoles and their games make heavy use of precompiled shaders specific to their GPUs, and these shaders can't be run natively on PC hardware, so they need to be translated or recompiled. This new classic still maintains its fantastic, ever-changing sense of level design, and the cast here is at their most adorable. This follow-up, with its absurd Snomad clan foe, has almost no business topping Returns, but it simply does in just about every regard. That would be a worthwhile endeavor, as Tropical Freeze operates in 1080p60 in TV mode, the best way to experience the game to date (but hey, portable mode, sans any form of forced waggle, isn’t too shabby either). As it stands I think a lot of more hardcore players are going to try a few levels with Funky, get bored, and start a brand new file that doesn’t bear the mark of Funky’s board (yep, he brands your save file). That’s not a bad thing! I really wish there was an option to play a more tempered less cheesy Funky, and swap to a separate easier difficulty setting at will. ![]()
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